CO-OP Fixes: • Fixed a duplication glitch that allowed players to pick up DLC items they did not own, including event and shop items.
• Fixed an issue that sometimes prevented the use of Nightrunner Tools after joining a host session.
Gameplay Changes: • Buffed bows to deal more damage with longer charged shots and increased bullet speed for greater damage dealt to distant enemies.
• Adjusted crossbows to have comparable damage to firearms at close range, changed magazine size to 4, and increased headshot multiplier to x3.2.
• Tweaked Aiden’s scream frequency when taking toxic damage.
• Fixed issues with looting crystal cores from chemical crystal containers and missing throwing knives and shurikens values.
• Made adjustments to mission-related bugs such as double kick execution, clipping through doors with dropkicks, and improper objective marker placement.
• Improved AI behavior for human enemies, fixed visibility issues with UV flares smoke, and ensured proper disappearance of Biter’s gas tanks after explosion.
• Resolved various other gameplay bugs related to weapon crafting, stamina consumption, enemy behavior, and environmental interactions.
Technical Fixes: • Addressed multiple instances of meshes not displaying properly or missing textures in various districts.
• Fixed issues with assets clipping through each other, unnatural light presence in certain locations, and improper spawning and textures across different regions.
• Tweaked environmental assets, lighting display, player spawning locations, and texture rendering for a more seamless gameplay experience.
• Patched crashes, freezes, and FPS drops, along with issues related to sound triggering, asset collisions, and skybox textures.
• Improved visual quality, texture display, and overall stability of the game across different areas and scenarios.
UI Updates: • Changed sorting criteria for advanced weapon view to consider base damage, legend affixes, and gear bonuses for better customization.
• Enhanced visuals of UI elements in the menu, fixed quest details display issues, and updated Grappling Hook Crosshair setting descriptions in the HUD Menu.
• Tweaked tutorial visuals, polearm names and descriptions, and overall UI display for a more user-friendly experience.