Changelog
8th February 2018
- Added a special, very secret, bonus quest.
- Tied up some loose ends pertaining to the main quest characters.
- Added a special ally.
- Act 5 hero monsters have learned some new tricks.
- Added an extra guest to the Valhöll fight.
- Added a nicer arena for King Thrym.
- Adjusted health of some bosses, reduced health of all Nixies.
- Pants now look better!
- Almost all items have been tweaked visually to some degree.
- Additional visual tweaks have also been made to various enemies.
- Major graphical overhaul of Dvergr Halls.
- Improved visuals in Muspelheim.
- Added additional audio to Mimer's Maze.
- Serene Nerthus area now has fireflies!
- Fixed achievements
- Fixed a bug where conversion of physical to elemental damage went over 100%.
- Transmutation is now permanently active (but still requires Rune Weapon)
- Cauldron piece numbers now correspond to the order of their locations
- Improved consistency of monster chest spawns on Epic and Legendary
- Changed Icescale MI armor reflection ability into a player-only skill
- Various item, set and item skill tweaks / fixes
- Reduced relative drop rate of Act 4 relics in Act 5.
- Increased Pet attack space on all larger bosses.
- Increased melee damage of final boss
- Several performance-related fixes
- Numerous minor fixes
- Improved Ukrainian localization.