Phantom Update (v1.23) Change Log (2021-07-27)
Hey Everyone,
We're back with a new update which adds a plethora of arcana and relics along with various quality of life improvements and rebalancing. With this update, Tomi is finally satiated and will no longer be able to hold any new arcana. We've also added a new relic grouping system that will merge similar relics together into a collection so that you can save on inventory space. There are too many changes to mention here, but below is a quick overview of what you can expect:
Note: The console patches are still in development and will go live as soon as possible!
----------- Quick Overview -----------
16 new arcana (2 for each base element, 6 chaos)
12 new signatures (2 for each base element, 2 chaos)
New secret phase for the Final Boss
Added UI markers for arcana and relic classification
Doubled loadout slots with Cammy
New relics with grouping system
2 new combine relics
7 new cursed relics
Readjustment and balancing of relics and arcana
And much more!
----------- NPC -----------
Doubled loadout slots with Cammy
Nox now offers 5 cursed relics
Nocturne now grants 2 empowered arcana for the cost of 1
Dr. Song now offers a discounted potion
The Token of Triumph now lets you easily defeat Taffy but is then destroyed
----------- Arcana -----------
16 new arcana (2 for each base element, 6 chaos)
12 new signatures (2 for each base element, 2 chaos)
Added signatures to the following existing arcana
Raging Inferno
Crashing Meteor
Airborne Slam
Razor Petals
Earthquake Axe
Deferred Dynamo
Crystalline Balestra
Gravity Onslaught
Replaced Vortex Trap (Dash) with Wind Salvo (Dash)
Replaced Snare Track (Dash) with Tunneling Drive (Dash)
Burn Cycle reworked to resemble Empress Zeal's kick combo
Blazing Vault now has a fire trail that pushes enemies forward during the jump
Searing Crown's effect remains for a few seconds even when it is dash canceled
Crashing Meteor's enhanced version drops meteorites to help lock enemies down earlier
Engulfing Fissure now spawns multiple fissures at once instead of one at a time
Air Burst (Dash) changed to be more inline with the other dashes
Shattering Strike changed to deal consistent damage in an area
Hammer of Atlas's enhanced version now spins faster and longer
Lightning Aspect now buffs your final basic attack
Bolt Claymore's enhanced version does more damage and affects a larger area
Thundering Chain's enhanced version deals more damage
Shock Wire's enhanced version now summons two additional lines
Earthquake Axe now has an additional bounce impact
Absolute Finale reworked to continue in a line
Gravity onslaught animation slightly adjusted
Other minor changes and tuning were done for a majority of arcana
----------- Relics -----------
New grouping system added for holding similar relics in a single slot
2 new set relics
7 new cursed relics
The following relics were reworked or balanced
Idealist's Mirror
Idealist's Vest
Gloves of Patience
Claws of Tomo
Autograph Pad
Super Carrot Cake
Jewelry Box
Prismatic Vambrace
Elven Ears
Ella's Glass Kite
Mobius Quill
Curse Eater's Watch
Evening Gloves
Insignia of Legend
Flashy Boots
Titan's Equilibrium
Pie of Five Fruits
Nox's Cloak
Added visual effects for players who activate any Neve's relic
----------- Quality of Life -----------
Added icons to indicate arcana classification in the equip menu and Tomi
Added icons to indicate relic classification in the equip menu
Icons for relics and arcana now are always displayed over terrain, players, and enemies
Chaos arcana can now start showing up in stores starting from the first loop
Spike hazard sprites changed to be more clear and distinct
Slightly lowered the chance of generating a pit
Removed the destructible trees from Earth Lord Atlas' boss arena
----------- Bugfixes -----------
Cammy no longer removes cursed relics you obtained from Lanova Plaza
Fixed a bug with Jade's Tiara
Fixed an animation bug with Chaotic Echos when using a keyboard
Fixed a bug where Player 2's active item bar can get desynced
Elemental treasure chests no longer are affected by status effects like burn and poison
----------- Misc -----------
Store prices rebalanced
Outfits retuned
Outfits are no longer locked to Hope and Patience in Versus Mode
Removed health crystal from mid Final Boss fight but doubled the one at the start
Added new title screen image
Added ability to emote by holding down Right Trigger + a button or Numpad 0 + any other number on the numpad
Added a few more variations to the Party Box treasure chest
----------- Post Update Changes -----------
Fixed issue with first sword of Quantum Edge not dealing damage
Fixed sprite issue with Vicious Bunny Ears
Fixed interaction with Dragon Fall and Dragon Dive
Added Ward to Versus Mode
Fixed issue where certain stats were being applied in the wrong order
Fixed issue with Horned Halo's prompt bugging out when using a potion in co-op
Fixed bug where Chaotic Comedy and Rules of Contingency weren't disabled for secret phase 3 fight
Fixed a potential soft lock that might occur with double KOs with bosses
Fixed issue with player outfits looking washed out or slightly discolored
Fixed bug with Sturdy Wooden Easel and pits
Fixed Level outfit interaction with a new shadowy addition to the game
Swapping your arcana order through the inventory menu in Versus Mode now correctly saves their positions
Health Care Card now properly discounts Dr Song's potion
Health Care Card description adjusted to be more general
Fixed Radiant Beat not hitting stationary objects
Fixed issue with downed players being able to emote
Fixed Ion Spike targeting on moving enemies
Fixed armor increase issue with Jade's Chakra Locket
Fixed bug where players couldn't buy anything while the inventory was full
Disabled emotes from a gamepad due to rebind issues
Moved emote bindings on keyboard to Right Ctrl + number
Fixed multiple typos and grammatical errors
------ v1.23a (2021-07-29) ------
Fixed issue with signature gain from Tectonic Drill
Fixed bug with potential enemies in wall when using Retro Floor Plan
Fixed issue with Evading Zephyr that sometimes prevented it from working on pits and fixed an effect bug
Added some failsafes in Final Boss run up to prevent stuck in wall locks
Fixed bug that was causing Radiant Beat's signature to do too much damage on certain enemies
Added Supply Crate to VIP Membership relic
Removed double up signature effect on Blazing Blitz and sped up signature
Fixed issue with Shark Mask and Singing Bowl not applying crit in some conditions
Re-enabled Vortex Trap and swapped Gust Burst with Wind Salvo
------ v1.23ab (2021-07-29) ------
Added triple confirmation window to clear run data in Trophy Case
Increased Shark Mask effect duration
Added icon in trophy case for runs where Final Boss was defeated with 3rd phase (not retroactive)
Added "!" to the end of stage counter in run summary page to indicate Final Boss was defeated with 3rd phase
Adjusted Mobius Quill price
Adjusted Cyclops laser duration
Adjusted Heart Renderer's Amulet
------ v1.23abc (2021-08-02) ------
Fixed issue with Supply Crate and VIP Membership
Fixed duplicated Spanish translation with Vampire Fangs and Vampire's Eyeglasses
Fixed UI bug with enhanced stock skill and Titan's Equilibrium
Adjusted standard Final Boss timings to be a bit looser
Lowered max elemental chest difficulty
Fixed collision issue that sometimes allowed you to jump out of the Air Boss arena
Phantom Order now shoots 3 waves of projectiles
Volt Disc effect bugfix
Adjusted Heartrenderer's Amulet's health cost
Oversized Needle now works with overall damage
Kali's Flower Diadem and Bach's Escape Key no longer activate at the same time
------ v1.23.4 (2021-08-09) ------
Added a star to completed group items. Added a x/5 counter to indicate group item collection progress
Fixed Pathfinder's Map not working when received through Nocturne's randomizer
Ion Spike sprite changed to full bright
Added SFX to raffle ticket so that it's clearer when it's activated
Fixing wall collider issue with Air Boss arena (hopefully for good)
Added Healthcare Card as a group relic
Fixed issue with japanese localization using the wrong font for some kanji characters
Fixed earth sword in quantum edge doing less than intended damage
Fixed issue with Earth Knights getting knocked out of bounds with some arcana
Removed problematic room that caused an infinite falling bug
Fixed bug with Reliable Backpack
Slight damage buff for Toxic Bolas