- the game now displays the version number on the front end
- video can now be captured with the software FRAPS
- when using the Mission Editor, if the player clicks off the game in order to move an object in the mission editor, the game will now not loses focus
- gameplay online :
o Lag issues reduced for 32 players pvp
o The Client and Host shooting are now synchronised. The client will no longer empty a magazine into a player and not killing him.
o In an online game, the mines are now correctly synchronised. The player can place mines on the ground with no problems.
o The weapon will now continue working if the player spam the fire button and the change fire rate button.
o The Players will now position correctly when re-spawned inside a vehicle.
o Clients are now able to enter vehicles with no problem.
- all sniper rifles will now have a sway effect
- when a building is destroyed any corpses that are within the building are removed, so they are not floating in the air
- the inventory UI from the crate or corpse can now be opened correctly when the player is standing at distance
- a rare online crash bug has been fixed when the Client is assaulting the fuel depot towards the end of the mission Bleeding Edge
- if the fireteams are following orders and then the player select an ROE order on all fireteams including themselves the orders will now be spread across all fireteams
- on a Pvp game, the counter will now count correctly when the settings are restricted to no re-spawns
- games via a private server and password are now correctly protected. The players will now require the password to join the game
- the mouse wheel will now respond to the input control if the player enters a vehicle and continues to switch positions using mouse wheel
- the player can now change weapon with number keys while in a vehicle
- the player can now scroll the list of names in the lobby using the middle wheel
- the reloading time is now correct when the player is going prone straight after firing a SMAW or Queen Bee weapons
- the chat box will not overlap on 800x600 resolution
- in the polish SKU, the apostrophe key is now translated correctly when changing keyboard configuration in the Front end
- when exiting the credits, the heading will not transition twice
- the game has been modified to only use the original data to prevent cheating or hacking by modifying the configuration files
- added script command OFP:setAIConfigPropertyValue to allow mission designers to override the AI configuration values found in the global AIConfig.xml file in user generated missions only