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Subverse (Streembit Ltd) (ENG+RUS) [L]
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Subverse [ver. 0.9 Rus] Год выпуска: 2024 Версия: 0.9 Rus Жанр: 3D Game, voiced, male protagonist, monsters girl, sci-fi, animated, turn based combat, strategy, rpg Цензура: Отсутствует Разработчик: Studio FOW Издательство: Streembit Ltd Перевод: 2BLaraSex Техническая часть: TheDarkness1994 Тип издания: Лицензия Движок: Unreal Engine Язык интерфейса: Английский / Русский / Язык текста: Английский / Русский / Язык озвучки: Английский Таблэтка: не требуется Системные требования: Минимальные:
Описание: Новая сексуальная научно-фантастическая пародия, в которой вы командуете своим собственным звездолетом, наполненным самыми горячими красотками в галактике, которые готовы воплотить ваши фантазии в жизнь в полностью анимированных любовных сценах! v0.9 - 2024-03-30 New Features DEVOTION QUESTS The remaining five devotion quests are now operational. If your devotion level is high enough, you can talk to the girls onboard the Mary Celeste to initiate their final quests to complete their romance arc. DEVOTION QUEST – TARON Help Taron achieve her dreams by creating the greatest museum of smut memorabilia in the galaxy. The jewel in the crown of her filthy collection requires some legwork, and breaking into a high-security Imperium vault. DEVOTION QUEST – SOVA Help Sova hunt down one of the last few remaining bottles of Rusty Rim’s Cornhole moonshine in the bowels of the infamous Gulag IV wreck. You’re not the only one who is after such a valuable token of alcoholism, however… DEVOTION QUEST – HUNTRESS Reclaim the homeworld of the Mawsus from corporate over-exploitation in this thrilling underwater adventure. Take on Hackdivision’s notorious CEO, Slobby Nodick as the hunter becomes the hunted. DEVOTION QUEST – ELAISHA Assist Elaisha in the filming of the dirtiest porno in Prodigium’s history, and help her get full control of her content as she splits from her asshole agent. DEVOTION QUEST – BLYTHE Go on a wild acid trip with General Blythe herself, and relive the history of the Solars. Tweaks Tweaked visual aesthetic of the F3N1X primary weapon for readability. Bug Fixes Fixed visual bug that caused unintended camera view to render for a few seconds after the F3N1X cockpit in-game cutscenes played Optimizations Low textures loading during F3N1X cockpit in-game cutscenes. Known Issues (Does not include all issues) These issues are known and we will strive to fix them for the 1.0 release Devotion Quest dialogue sections currently are listed under Sidequest with the Intro/Outro tags when replaying archives from the Captain’s Quarters. Poiison VFX sometimes lingers after the unit who had it is destroyed in Grid Combat. Some instances of speech bubble VO still playing during the end mission screen. Not all anomalies in Navigation update visually after a specific event takes place. WIP. Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release. Some characters' animation pose transitions are not in place yet during dialogue sections for this release. If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat. Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic. Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again. Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen. Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30). Character upgrades based on level are not fully implemented for all characters. Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed. Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended). Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place. Report stating Rekall's passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive. Low texture resolution rendering for some users during dialogue sequences throughout the game. Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery. Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation. Bridge projector fails to update the color scheme throughout Mary Celeste consistently. Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character's body or rapidly vibrate during dialog sequences. Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values. On rare occasions, an unintentional song plays during some areas of the game. On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can't be re-enabled until restarting or starting a new scene. Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users. Reports of performance issues on some Space Combat random scenario maps. Animation in You’re Mine Now scene needs finalizing. Replay icons and navigation icon concepts are a work in progress, inconsistencies are known. Completion percentage counters in Navigation are a WIP and may have some inconsistencies. Notes Grid Combat equipables are currently disabled during devotion quest. There is a balance update as part of 1.0 and we will take another look at enabling equippables for these battles after that. v0.8.4 - 2023-12-15 New Features DEVOTION QUEST – KILLI If your devotion level is high enough, you can talk to Killi onboard the Mary Celeste’s bar and initiate her devotion quest. DEVOTION QUEST – FORTUNE If your devotion level is high enough, you can talk to Fortune onboard the Mary Celeste’s bridge and initiate her devotion quest. Tweaks Updated Killi’s equipable “Crimson Cuntbeards Patch” stats. Now increases damage and mobility but reduces armor. Bug Fixes Fixed issue where Killi’s equipable “Crimson Cuntbeards Patch” could cause her primary attack to not work. Known Issues (Does not include all issues) Devotion Quest dialogue sections currently are listed under Sidequest with the Intro/Outro tags when replaying archives from the Captain’s Quarters. VFX Poison sometimes lingers after the unit who had it is destroyed in Grid Combat. Some instances of speech bubble VO still playing during the end mission screen. Not all anomalies in Navigation update visually after a specific event takes place. WIP. Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release. Some characters' animation pose transitions are not in place yet during dialogue sections for this release. If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat. Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic. Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again. Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen. Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30). Character upgrades based on level are not fully implemented for all characters. Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed. Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended). Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place. Report stating Rekall's passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive. Low texture resolution rendering for some users during dialogue sequences throughout the game. Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery. Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation. Bridge projector fails to update the color scheme throughout Mary Celeste consistently. Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character's body or rapidly vibrate during dialog sequences. Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values. On rare occasions, an unintentional song plays during some areas of the game. On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can't be re-enabled until restarting or starting a new scene. Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users. Reports of performance issues on some Space Combat random scenario maps. Animation in You’re Mine Now scene needs finalizing. Replay icons and navigation icon concepts are a work in progress, inconsistencies are known. Completion percentage counters in Navigation are a WIP and may have some inconsistencies. Notes Grid Combat equipables are currently disabled during devotion quest. v0.8.2 - 2023-11-19 New Features DEVOTION QUEST – DEMI The first devotion quest is now playable! Talk to DEMI onboard the Mary Celeste to begin her journey towards transcendence. Please note your devotion level has to be at least 30 to start this quest and have reached the completion of Blythe’s story. DEVOTION QUEST – LILY If your devotion level is high enough, you can talk to Lily onboard the Mary Celeste’s laboratory and initiate her devotion quest. NOTE: As outlined in DevDiary 26, the DEMI and Lily devotion quests are now fully playable but the reward cinematic will only be released in its entirety in version 1.0 Bug Fixes Fixed issue where the anomaly Aelfric would get stuck on the loading screen. Fixed issue where Lily’s hair was purple during the Grid Combat tutorial. Known Issues (Does not include all issues) Devotion Quest dialogue sections currently are listed under Sidequest with the Intro/Outro tags when replaying archives from the Captain’s Quarters. Clickable items during room navigation sometimes become out of sync and can no longer be clicked, may require level restart. VFX Poison sometimes lingers after the unit who had it is destroyed in Grid Combat. Some instances of speech bubble VO still playing during the end mission screen. Not all anomalies in Navigation update visually after a specific event takes place. WIP. Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release. Some characters' animation pose transitions are not in place yet during dialogue sections for this release. If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat. Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic. Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again. Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen. Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30). Character upgrades based on level are not fully implemented for all characters. Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed. Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended). Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place. Report stating Rekall's passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive. Low texture resolution rendering for some users during dialogue sequences throughout the game. Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery. Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation. Bridge projector fails to update the color scheme throughout Mary Celeste consistently. Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character's body or rapidly vibrate during dialog sequences. Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values. On rare occasions, an unintentional song plays during some areas of the game. On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can't be re-enabled until restarting or starting a new scene. Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users. Reports of performance issues on some Space Combat random scenario maps. Animation in You’re Mine Now scene needs finalizing. Replay icons and navigation icon concepts are a work in progress, inconsistencies are known. Completion percentage counters in Navigation are a WIP and may have some inconsistencies. v0.8 - 2023-07-14 NEW WAIFU – BLYTHE Help Blythe out of a pickle and she may repay you in her own way. NEW BLYTHE NSFW SCENES The Blythe update comes with 28 new Pandora scenes for the sexy warlord! She is also available in Gallery mode! NEW SIDEQUEST Three new side quests have been added to the game. NEW ONBOARD DIALOGUES All your crewmates have new dialogue onboard the ship to reflect the latest exciting developments! Tweaks and Improvements Glitch line on top of Entering Screen (Pandora and Gallery) fixed. Reduced Raenos Mercenary’s initiative in Grid Combat. Yahgot’s anti-stun passive now working in Grid Combat. Yahgot now has skill icons in Grid Combat. Added a UI SFX when the alert speech bubble pops up on screen. Bug Fixes Fixed issue where a barrel spawned on top of a hole on Tandov scenario in Grid Combat. This caused the game to crash if targeted. Fixed issue where Kino news segments required a specific gameplay event to update the news. I.e. progressing the story to the next section or speaking with a waifu onboard the Mary Celeste. Fixed issue when clicking on the Jukebox or Gallery, then exiting screen back to the Bar, DEMI appeared on the far table in a T-Pose onboard the Mary Celeste. Known Issues (Does not include all issues) VFX Poison sometimes lingers after the unit who had it is destroyed in Grid Combat. Some instances of speech bubble VO still playing during the end mission screen. Not all anomalies in Navigation update visually after a specific event takes place. WIP. Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release. Some characters' animation pose transitions are not in place yet during dialogue sections for Fortune’s release. If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat. Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic. Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again. Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen. Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30). Character upgrades based on level are not fully implemented for all characters. Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed. Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended). Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place. Report stating Rekall's passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive. Low texture resolution rendering for some users during dialogue sequences throughout the game. Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery. Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation. Bridge projector fails to update the color scheme throughout Mary Celeste consistently. Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character's body or rapidly vibrate during dialog sequences. Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values. On rare occasions, an unintentional song plays during some areas of the game. On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can't be re-enabled until restarting or starting a new scene. Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users. Reports of performance issues on some Space Combat random scenario maps. Animation in You’re Mine Now scene needs finalizing. Replay icons and navigation icon concepts are a work in progress, inconsistencies are known. Completion percentage counters in Navigation are a WIP and may have some inconsistencies. Notes Equipables for characters in Grid Combat are a work in progress and may not work as intended. In addition to this, we are considering moving the equipable items menu to the character selection screen where choices can be made right before battle. v0.7.0 - 2023-04-08 New Features NEW WAIFU – HUNTRESS Face off with the #1 ranked bounty hunter in the galaxy and she just might be persuaded to join your cause - provided you are victorious! NEW HUNTRESS NSFW SCENES The Huntress update comes with 22 new Pandora scenes for the sexy cephalopod! She is also available in Gallery mode! NEW MANTICS - FUCKENSTEIN The big fella is finally here! Research and develop this brutish tank at your own peril! NEW SIDEQUEST A new sidequest has been added to the game in the form of a catalyst mission for Fuckenstein NEW ONBOARD DIALOGUES All your crewmates have new dialogue onboard the ship to reflect the latest exciting developments! Tweaks and Improvements Removed the DEVA skills icon from the characters panel. Requirements for DEVA now display on the DEVA tutorial hint box when playing Grid Combat. Locker room UI now hides unrecruited units name and description. Bug Fixes Fixed issue where text could cover skills descriptions when viewing the details panel from the character selection screen. Fixed issue where Huntress could counterattack infinitely causing a soft lock. Fixed issue where a random point light could be seen near characters on map in Grid Combat. Fixed issue where incorrect icon was visible when visiting the anomaly Traxus in the Griffin System in Navigation. Fixed issue with Space Combat random scenario Deep Space Leviathan where 1 small ship spawned during one of the waves. Fixed issue with Space Combat random scenario Madame Isilda where there was a longer than usual delay before combat started. Fixed visual bug where it was possible to see an equipable Claws when viewing DEMI’s profile in the Locker Room when onboard the Mary Celeste. Fixed issue where Taron’s space helmet audio filter was not present on some lines during Taron’s main quest mission. Known Issues (Does not include all issues) Clipping issues during dialogue sections for some newly introduced characters in Fortune’s release. Some characters' animation pose transitions are not in place yet during dialogue sections for Fortune’s release. If multiple enemies are stunned, when it is their turn, the arrow above their head still renders even after their turn has passed in Grid Combat. Visual bug, when a mantic reaches max level of 40 a white icon will appear the first time you enter the lab, as if there were more levels but goes away after selecting another mantic. Mission log filter inconsistency if you filter out finished missions, then filter out on Nebula’s, the filtered Finished missions will be in the list again. Waifus active, passive and ultimate icons do not always render in the same order from Locker room to selection screen. Visual bug, unlockable abilities/passives not showing up or showing as locked in the Laboratory or Selection screen after the character has reached required level (some known characters Napholeon & Chodestool passed level 30). Character upgrades based on level are not fully implemented for all characters. Imperium’s Shocktrooper Purify status remains on character after Shocktrooper is killed. Visual bug, if a unit has shield and armor and receives damage while the preview damage animation is happening on the health bars, there’s a chance it will show shield or armor remaining on the bar when there is not after the attack (In most cases remaining shield but in the character info it will show zero shield as intended). Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place. Report stating Rekall's passive can cause a softlock if an enemy counters with low health and dies from Rekall’s passive. Low texture resolution rendering for some users during dialogue sequences throughout the game. Some users reported odd textures when loading Ela and Taron in PANDORA and Gallery. Framerate drop can cause Mary Celeste to shoot out of the jump-gate in Navigation. Bridge projector fails to update the color scheme throughout Mary Celeste consistently. This will be fixed in later builds once all nebulae are unlocked. Physics on dangling pieces such as tentacles or hair (i.e. Huntress or Killi) may clip through the character's body or rapidly vibrate during dialog sequences. Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values. On rare occasions, an unintentional song plays during some areas of the game. On rare occasions, clicking the ‘Help’ button in the dialogue section of the game can remove the help text but can't be re-enabled until restarting or starting a new scene. Potential stuttering when playing back cinematics for some systems. Note there is an option to disable 4k videos from the graphics tab under settings. This has improved performance for some users. Reports of performance issues on some Space Combat random scenario maps. Animation in You’re Mine Now scene needs finalizing. Replay icons and navigation icon concepts are a work in progress, inconsistencies are known. Completion percentage counters in Navigation are a WIP and may have some inconsistencies. Notes No additional random scenarios will unlock during the Huntress storyline. Additional random scenarios will unlock with the next character's storyline. Equipables for characters in Grid Combat are a work in progress and may not work as intended. In addition to this, we are considering moving the equ v0.6.0 (12/22/2022) NEW WAIFU – FORTUNE The enigmatic Fortune reveals herself to the crew of the Mary Celeste at long last! Join Fortune as you try to complete the most high-stakes mission yet! NEW FORTUNE NSFW SCENES The Fortune update comes with 22 new Pandora scenes for the young hacker. She is also available in Gallery mode! NEW NEBULA – GRIFFIN All of the Griffin nebula is now accessible for exploration including the Solar colony systems. Discover more about the history of humanity in this harsh galaxy. NEW MANTICS - ITCHY & CICALO Two additional mantics have been added for players to discover and recruit to the team. Itchy is an insect-like assassin while Cicalo is the latest in hybrid organic/machine technology. NEW FACTION – THE REQUITAL General Blythe has finally moved her pieces on the galactic board which can only mean one thing: It’s time to face off against the Requital! Take on this biomechanical terrorist organization in both grid and space combat and pit your tactical wiles against the General. NEW SIDEQUESTS Help even more wacky characters in the Griffin nebula with various sidequests. NEW ONBOARD DIALOGUES All your crewmates have new dialogue onboard the ship to reflect the major happenings in this chapter’s story. Tweaks and Improvements
v0.5.0 (7/25/22) CONCLUSION OF THE SOVA ARC Sova’s recruitment storyline comes to a conclusion on planet Teatakanya, as you partake in one winner-takes-all championship bout in the Teelee Fighting Championship. NEW SOVA NSFW SCENES New scenes have been added in Pandora for Sova containing a wide variety of fetishes, alongside a new foreplay video sequence that will play automatically as you progress through the story. NEW NEBULA – YETI All of the Yeti nebula is now accessible for exploration. We will be updating the planets and progression system in a later patch so please treat most of these as placeholders for now. NEW UI ADDITIONS More of the UI has been overhauled including a complete revamp of the Gallery UI, with interactive preview materials. NEW EQUIPPABLES SYSTEM We are trialing an equippable system for grid combat, which will hopefully add some flexibility when deploying waifus. Please let us know what you think and how we should improve upon it! DEVA MODE FOR REST OF CREW DEVA form should be unlocked for all previous waifus now (provided they reach level 20) along with some balance changes to the system. NEW MANTICS - PERVEDILLO & LAMARSE Two additional mantics have been added for players to discover and recruit to the team. MORE MUSIC TRACKS A few new songs have been added to Grid Combat gameplay. Tweaks
v0.4.5 (5/30/22) New Features NEW FOREPLAY RECRUITMENT SCENES Foreplay cinematics have been added to precede each waifu’s recruitment scenes. DEMI, Lily, Ela, Killi, and Taron all received cinematics. NEW LIP FLAP SYSTEM During dialogue scenes, all characters’ mouths now move if they are talking. Some characters are still a work in progress and may not move perfectly in line with the dialogue. NEW STORYLINE – GRAND CHAMPION Meet Princess Sovalin Maliana and get started on her journey towards becoming Prodigium’s greatest cage-fighter. NEW NEBULA – YETI 5 Systems will be available to explore in this story update, all located in the brand new Yeti nebula. NEW UI The Quest Log UI has received an update that provides additional filtering. You will be prompted with a very brief tutorial when opening the Quest Log for the first time from the Bridge onboard the Mary Celeste. The Mary Celeste UI also received an update. When hovering the room buttons, an icon representing each activity in the room will be displayed for more player feedback. NEW SUBTITLES FOR CINEMATICS Subtitles are now available when watching cinematics in game. You can toggle this option on or off from the Settings menu under the Gameplay tab. NEW MINIGAME During Sova’s story, we’ve added a new WIP minigame. This is an experimental rhythm-based experience. NEW MANTIC - REKALL We’ve added a new support melee mantic for players to discover and recruit to the team. Tweaks
v0.4.1 (4/11/22) Tweaks
v0.4.0 (3/11/22) New Features NEW WAIFU – TARON KRAASK The star of this release is the nimble thief Taron, who has a very unique mission for the Captain. If you help her get her toys back, she just might join your crew! NEW NEBULA – KRAKEN Another portion of the galaxy opens with the release of 0.4, with more than 90 new anomalies and 8 sidequests to explore. As part of our ongoing Planets revamp, we are putting in a new UI for the planets, reducing the Tiers to eliminate backtracking and pave the way for more meaningful content starting from the next release. NOTE: The Events that are part of 0.4 are also placeholders, and will start getting replaced from 0.5 onwards. NEW UI We are in the process of making the UI feel more intuitive, especially in modules like grid combat where it was sorely needed. As part of 0.4 you will see numerous UI improvements and additions, and you can expect this to continue in 0.5 with even more tweaks. NEW GRID COMBAT EVENT A special form for Taron can be unlocked as you progress through the story for this release. We look forward to seeing what you guys think of it! If the reception is positive then we will enable these forms for the other ladies as well in Patch 0.5! NEW – RED DEMI OUTFIT As part of testing for early access, we have given DEMI a skin for Pandora that you can play around with. This is a very simple reskin, and the goal is to collect data before we start implementing the outfit system in earnest. You can enable DEMI’s red skin by going to her Pandora select menu and clicking the outfit tab at the top. NEW – EXPERIMENTAL NSFW SCENE One scene with Taron is enabled for interactivity. It happens during the story, so you don’t have to worry about missing it. You can move the camera around and interact with Taron’s body parts. This is a prototype so we are looking for feedback from you guys on this! NEW FACTION – THE IMPERIUM Players will finally be able to face off against the might of Empress Celestina’s forces! The new units consisting of ground and space forces can be encountered from the Kraken nebula onwards. NEW SPACE COMBAT MODES We’ve added two new experimental game modes (one instance of each); a Stealth style mission where you have to sneak past patrols while unlocking doors, and another one based around Resource collection. Both modes need feedback from the players on how to improve them NEW SPACE UPGRADES Space Combat tier 2 upgrades are now purchasable in the Hangar. Note: As of now, a speech bubble prompt will display once available sometime during Taron’s quest. In Space Combat, level 2 Waifu attack upgrades are now available. Note: As of now, these will unlock at level 12, 24 and 36. NEW PANDORA SCENES New Pandora scenes have been added for all existing waifus as well as Taron. NEW ONBOARD DIALOGUES Be sure to talk to your crewmates on the ship, they may have new things to talk about! GENERAL The Save Game Button is enabled when on board Mary Celeste and during dialogue sequences. Note game currently still autosaves frequently. Tweaks
v0.3.0 (10/20/2021) New Features
v0.2.2 (07/20/2021) New Features
v0.2.1 (07/13/2021) New Features
v0.1.3 (04/09/2021) New Features
v0.1.2 (04/02/2021) New Features
21.04.2024 - игра обновлена до версии 0.9! |
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22-Июл-2021 03:51 (спустя 4 часа) [-]2[+] |
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24-Июл-2021 04:39 (спустя 2 дня) [-]-1[+] да там целых два говнообновления
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24-Июл-2021 14:28 (спустя 9 часов) [-]0[+] |
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24-Июл-2021 23:58 (спустя 9 часов) [-]0[+] Начну играть когда подвезут русский и заменят эро гифки на что-то по более интересное а то как флэш игра какая то (жалко смотреть)
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04-Авг-2021 00:40 (спустя 10 дней) [-]0[+] Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе.
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04-Авг-2021 07:55 (спустя 7 часов) [-]-2[+] Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. |
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01-Сен-2021 02:05 (спустя 27 дней) [-]0[+] В октябре обещали ветку перса и новый сектор открыть.
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29-Ноя-2021 14:22 (спустя 2 месяца 28 дней) [-]0[+] secvensor писал(а): Данная поделка обойдется где то в 10к евро. |
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17-Дек-2021 06:33 (спустя 17 дней) [-]4[+] secvensor писал(а): Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. |
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17-Дек-2021 20:00 (спустя 13 часов) [-]-2[+] Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. Radunhageydu писал(а): По факту |
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14-Апр-2022 22:11 (спустя 3 месяца 28 дней) [-]-3[+] Mirror писал(а): Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. Radunhageydu писал(а): По факту |
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14-Апр-2022 22:31 (спустя 20 минут) [-]6[+] Radunhageydu писал(а): Mirror писал(а): Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. Radunhageydu писал(а): По факту |
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14-Апр-2022 22:44 (спустя 12 минут) [-]5[+] NyaGame писал(а): Radunhageydu писал(а): Mirror писал(а): Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. Radunhageydu писал(а): По факту |
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17-Апр-2022 19:33 (спустя 2 дня 20 часов) [-]0[+] NyaGame писал(а): Radunhageydu писал(а): Mirror писал(а): Radunhageydu писал(а): Напомню, на эту игру собрали 1.2 миллиона долларов, это 87.6 млн рублей. За эти деньги можно нанять не менее 20 крутых спецов и сделать качественную игру меньше чем за год. По факту чуваки просто всех кинули, данная подделка обойдется максимум лямов в 25, все остальные деньги, а я считаю что намного больше, они тупо забрали себе. Radunhageydu писал(а): По факту |
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30-Апр-2022 00:20 (спустя 12 дней) [-]4[+] Не знаю, на что им там накидали столько денег, сюжет и его подача какое-то убогое петросянство, а за геймплеем лучше идти в другие игры, тот же Стеллар Тактикс.
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12-Сен-2022 22:45 (спустя 4 месяца 12 дней) [-]2[+] когда стали рекламировать эту игру, все нафантазировали себе не бог весть что, а разрабы вообще ох***ли от свалившегося на них бабла. планировали сделать очередную, ничем не примечательную порно игру, а тут куча денег, невыполнимые обещания и заоблачные ожидания от задонативших.
сделали что смогли |
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13-Сен-2022 15:28 (спустя 16 часов) [-]-1[+] Haffman писал(а): когда стали рекламировать эту игру, все нафантазировали себе не бог весть что, а разрабы вообще ох***ли от свалившегося на них бабла. планировали сделать очередную, ничем не примечательную порно игру, а тут куча денег, невыполнимые обещания и заоблачные ожидания от задонативших. сделали что смогли _________________ Процессор: Intel Core i5 13600k Видеокарта: NVidia GTX 3070 ОЗУ: 32GB RAM DDR4 3600 Монитор: 21:9 3440х1440 Геймпад: Microsoft Xbox One Controller, Gamesir T4 Cyclone Pro VR: Oculus Quest 2 Клавиатура: Durgod Taurus K320 Brown Мышь: Razer DeathAdder V2 Mini |
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14-Сен-2022 00:54 (спустя 9 часов) [-]1[+] SkyJoker писал(а): Haffman писал(а): когда стали рекламировать эту игру, все нафантазировали себе не бог весть что, а разрабы вообще ох***ли от свалившегося на них бабла. планировали сделать очередную, ничем не примечательную порно игру, а тут куча денег, невыполнимые обещания и заоблачные ожидания от задонативших. сделали что смогли |
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14-Сен-2022 13:25 (спустя 12 часов) [-]0[+] danmmer писал(а): Тут нюанс в том что от студии которая занималась созданием 3d-мультов для взрослых ожидали хотя бы мультов а не гифок) Возможно козырь отложили но.. зачем? _________________ Процессор: Intel Core i5 13600k Видеокарта: NVidia GTX 3070 ОЗУ: 32GB RAM DDR4 3600 Монитор: 21:9 3440х1440 Геймпад: Microsoft Xbox One Controller, Gamesir T4 Cyclone Pro VR: Oculus Quest 2 Клавиатура: Durgod Taurus K320 Brown Мышь: Razer DeathAdder V2 Mini |
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14-Сен-2022 18:48 (спустя 5 часов) [-]0[+] SkyJoker писал(а): danmmer писал(а): Тут нюанс в том что от студии которая занималась созданием 3d-мультов для взрослых ожидали хотя бы мультов а не гифок) Возможно козырь отложили но.. зачем? |
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15-Сен-2022 16:45 (спустя 21 час) [-]0[+] danmmer user751 Ну тут честно говоря не очень хочется в игре смотреть какие то ролики длинные. Лучше интерактив, чтоб ты как то мог взаимодействовать с игрой и этими сценками. Возможно это пока что сложно реализовать, и в этом патче 0.5 в одной из сценок полапать можно, надеемся дальше больше
_________________ Процессор: Intel Core i5 13600k Видеокарта: NVidia GTX 3070 ОЗУ: 32GB RAM DDR4 3600 Монитор: 21:9 3440х1440 Геймпад: Microsoft Xbox One Controller, Gamesir T4 Cyclone Pro VR: Oculus Quest 2 Клавиатура: Durgod Taurus K320 Brown Мышь: Razer DeathAdder V2 Mini |
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29-Дек-2022 15:18 (спустя 3 месяца 13 дней) [-]0[+] Будет обновление до версии 0.6?
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06-Фев-2023 10:07 (спустя 1 месяц 7 дней) [-]3[+] Добрый день!
У меня такая проблема, я запускаю игру, а меня перекидывает в Steam и просит купить её. Она была раньше бесплатной, а теперь стала платной что ли? Или я что-то не так делаю? |
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10-Апр-2023 20:31 (спустя 2 месяца 4 дня) [-]0[+] Ой косяк у кого-то, таблетка то не работает... 0.6 перекидывает в стим
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