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Don't Starve - Update June 11th (FLTDOX)
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pic="http://s001.youpic.su/pictures/1366833600/e54b76e12fded55aacda9018f4bc0c06.jpg" Игра: Don't Starve Версия: Update June 11th Релиз-группа: FLTDOX Защита: Steam Update Notes - June 11th NEW THINGS TO DISCOVER: Peaceful rock lobster herds roam the gloomy depths Bunnymen turn into beardlords when your sanity is low Ever wonder what's right below a tentacle? MORE TENTACLE! The invasive Lureplant will taunt you with its delicious veggiemeat Eat exotic cave bananas! Ferns! You can burn 'em! More colourful mushtree varieties Stalagmites come in more varied shapes NEW THINGS TO CRAFT & USE: The vampiric BatBat The marginally useful Compass NEW MAP GENERATION FEATURES: Gaze into the abyss in the caves! Cave walls are prettier Cave layouts are... caveier TUNING & FIXES: Time passes aboveground and belowground, independent of your current location You can regenerate a cave from its entrance (just for testing!) Crops can grow underground, if you keep them lit Added a proper "Always dark" preset to levelgen Equippable items remember which slot they are from Snurtle Shell Armour will now cause enemies to lose interest in you if you hide for over 5 seconds Plantables can't be planted on nonsensical ground types Added toggleable "notebook mode" and "small texture mode" options for lowspec machines Fixed some bad mip chains that were causing trouble for some graphics cards Fixed libegl crash that was happening for some old Intel cards Iceboxes can be place closer together Fixed pig torch crash Fixed spoilage stack exploit NEW MODDING FEATURES: New sample mods, "sampleprefab" and "samplecharacter", which includes an art template for character skins Reworked the loading of textures and other assets so you no longer have to use package.path, LoadPrefabDefs, LoadPrefabs, or prefabs.xml This does require the use of PrefabFiles and Assets in modmain.lua, see the sample mods for an example Can overwrite basically any asset just by putting it in the same relative path in a mod folder Lots of improvements to error reporting, and generally more helpful errors when something isn't working Crafting menu tab spacing is now dynamic, so adding a new entry to RECIPETABS will automatically align the tab bar Container widgets can have a custom background image specified World gen scripts can now be overridden from a mod. Time to make some crazy places! Mods now have access to luasockets on windows. (dun dun DUUUUUN!) Код: ___________ ___________ ________/\ ____________ _____ +----- \_ _____ /___\__ _____/ -\_______ \__\___ /_ |/ / -+ | / ___/ / / / / / / / / _/ _/ | | __/ / _/ / / __/ __/ / __/ / \ \_ | | \ /_____ / / \ ______/_____ /_____\ / | +--- \ / ---- \ / \ / ------ \ / ---------- \ / ----- \ / ---+ \/ \/ \/ \/ \/ \/ (nw!) ┌──── FairLight DOX Division Presents: ────┐ ┌┌───────────────────────────────────────────────────────────────────────────┐ ┌┘ Don't Starve Update June 11th (c) Klei Entertainment ┌┘ └───────────────────────────────────────────────────────────────────────────┘┘ : Cracked by: FAiRLiGHT : : Release Date: 12-06-13 : │ Packaged by: FAiRLiGHT │ │ # of Options: N/A │ │ Type: [ ] Manual/Reference Card │ │ Type: Crack │ │ [ ] CD/Box Covers │ ├────────────────────────────────────┤ │ [ ] Walkthrough │ │ │ │ [ ] Strategy Guide │ │ │ : [ ] Content │ │ : : [X] Patch │ │ │ │ Number of archives: x │ │ │ └┐ ───────────────────────────────────┘ └────────────────────────────────── ┌┘ └└──────────────────────────────────────────────────────────────────────────┘┘ Update Notes: Update Notes - June 11th NEW THINGS TO DISCOVER: - Peaceful rock lobster herds roam the gloomy depths. - Bunnymen turn into beardlords when your sanity is low. - Ever wonder what's right below a tentacle? MORE TENTACLE! - The invasive Lureplant will taunt you with its delicious veggiemeat. - Eat exotic cave bananas! - Ferns! You can burn 'em! - More colourful mushtree varieties. - Stalagmites come in more varied shapes. NEW THINGS TO CRAFT & USE: - The vampiric BatBat. - The marginally useful Compass. NEW MAP GENERATION FEATURES: - Gaze into the abyss in the caves! - Cave walls are prettier. - Cave layouts are... caveier. TUNING & FIXES: - Time passes aboveground and belowground, independent of your current location. - You can regenerate a cave from its entrance (just for testing!) - Crops can grow underground, if you keep them lit. - Added a proper "Always dark" preset to levelgen. - Equippable items remember which slot they are from. - Snurtle Shell Armour will now cause enemies to lose interest in you if you hide for over 5 seconds. - Plantables can't be planted on nonsensical ground types. - Added toggleable "notebook mode" and "small texture mode" options for lowspec machines. - Fixed some bad mip chains that were causing trouble for some graphics cards. - Fixed libegl crash that was happening for some old Intel cards. - Iceboxes can be place closer together. - Fixed pig torch crash. - Fixed spoilage stack exploit. NEW MODDING FEATURES: - New sample mods, "sampleprefab" and "samplecharacter", which includes an art template for character skins. - Reworked the loading of textures and other assets so you no longer have to use package.path, LoadPrefabDefs, LoadPrefabs, or prefabs.xml - This does require the use of PrefabFiles and Assets in modmain.lua, see the sample mods for an example. - Can overwrite basically any asset just by putting it in the same relative path in a mod folder. - Lots of improvements to error reporting, and generally more helpful errors when something isn't working. - Crafting menu tab spacing is now dynamic, so adding a new entry to RECIPETABS will automatically align the tab bar. - Container widgets can have a custom background image specified. - World gen scripts can now be overridden from a mod. Time to make some crazy places! - Mods now have access to luasockets on windows. (dun dun DUUUUUN!) Instructions: - Unrar the update.exe and run it ( point to your installation folder if required ) /TEAM FAIRLIGHT ┌┌───────────────────────────────────────────────────────────────────────────┐ ┌┘ +-+ Kindest regards - FairLight DOX 2013 +-+ ┌┘ └───────────────────────────────────────────────────────────────────────────┘┘ |
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>Mods now have access to luasockets on windows. (dun dun DUUUUUN!)
Нуу, ничего плохого из этого не выйдет, да? |
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